Join to apply for the 3D Generalist Artist role at Sphere Entertainment Co. Sphere Entertainment Co. (NYSE: SPHR) is a premier live entertainment and media company. The Company includes Sphere, a next-generation entertainment medium powered by cutting‑edge technologies to redefine the future of entertainment. The first Sphere venue in Las Vegas opened in September 2023. In addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct‑to‑consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. More information is available at sphereentertainmentco.com. Who We’re Hiring We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world. This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. Expected to work closely with leadership in creative development, production, post‑production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving. This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team. What You’ll Do Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets. Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. Provide technical and artistic solutions to fulfill creative requirements, collaborating cross‑department to achieve deliverable goals to studio standards. Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. Stay up‑to‑date with trends in art, design, and advancing technology. Work with supervisors to address notes from clients or creative teams to create content. Document tools and techniques for departmental reference. Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing. Additional responsibilities as assigned by the supervisor. What You Need to Succeed Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. Proficient user of Maya, Houdini, or Cinema 4D, plus working knowledge of other 3D software and tools. Knowledge of lighting and rendering, with experience in Redshift is desirable. Experience with Motion Graphics and Animation for events, commercials, or advertising. Working knowledge of real‑time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable. Understanding and experience within 3D Pipeline from visualization to final render. Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical. Exceptional problem‑solving skills and the ability to think creatively under pressure. Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders. Passion for innovation and a commitment to staying at the forefront of industry trends and technologies. Ability to manage multiple projects simultaneously, balancing creative and technical demands. Pay Range
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